Vincent LaSane
Gameplay Programmer & Shader Enthusiast
Some other projects to check out
The Spirit Ranger
Primarily worked on gameplay and supporting systems. I also did some shader work and some render texture finagling to get the retro aesthetic there.
Check out the playable build on itch
Cosmonious High
Released 2022 for Steam, Meta Quest and later PSVR2
Ball is to Wall
First solo game jam completed. Originally this game started as a way to test some shaders. It evolved into a neat little brick break game with a dash of bullet hell to spice things up.Feel free to try the playable build here. Made in Unity
Project: NBeach
A VR Game I've been working on with my friends. I'm charged with the AI for the grunts. Implemented the behaviors using state machines and scriptable objects. The behaviors are set on the asset files in the editor so that the system is as designer friendly as possible.You can check out our progress here.
Pisces Game
Pisces Game is a Socio-Ethics Game where the players all play together in one game revolving around a community lake. The game was made for educational use for Thomas Seager. Participants are asked to manage the fish they are taking as a collective or suffer the inevitable demise of the Tragedy of the Commons. I guess I’ve contributed to actual science before haha. The game is controlled entirely through Twitter. Players tweet specific commands to the bot we have set up and it parses and executes commands in real time, taking a number of seconds to do so dependent on the specific action.As the back-end engineer I was tasked with set up and maintenance of the server. This included communication between the MongoDB database and the Nodejs server as well as communications between the node server and the client. In this I used Oauth for authentication and express.io(socket.io + express) to handle communication between the client and server.This project was in production for eight weeks, spanning from the tail end of September to the first of December. The was produced in an Agile and Scrum run environment.
Squirrel Sqript
A 2D web-based turn-based hacking RPG about female hacktivist squirrel trying to thwart the evil hacking plans of the other woodland creatures. Project was written in JavaScript/HTML.Created backend listening server in Nodejs for handling OAuth via Twitter login, created database schema for MongoDB database for storing user accounts and game state.
Know Your Rights
A 3D educational visual novel-like game made in Unity submitted to the Social Justice Game Jam in Seattle. I worked as a developer and producer on this project.
A spooky 2D story-based game about gentrification made in Unity. Created for the the Melanated Game Kitchen's Culture Bytes porlogue jam; a jam series dedicated to the African diaspora. Working on the game event management, audio controller, and some of the puzzle mechanics.